Education management in disasters
Özet
The effects of disasters on the community increase with increasing population and urbanization, the destruction of the environment, and climate change. This situation increases the need for disaster education at every stage of integrated disaster management. Effectively planned disaster education for preparation, mitigation, response, and recovery periods will ensure that the community is more resilient to disasters. The aim of this study is to investigate how the use and prevalence of new developing technologies can be used more effectively to increase the disaster education capacity of the community. Within the scope of the study, the use of technologies such as virtual reality, social media, simulations, and mobile games in disaster education will be explained. The public administration policies that need to be implemented to increase the use of these tools will be explained. In particular, suggestions will be presented to increase the sustainability and safety of the community through the use of innovative technology in disaster education. It is expected that this study will give ideas to scientists and decision-makers about the use and importance of technology in disaster education.
Anahtar Kelimeler
- Scopus
- 0
Tam Kayıt
| Alan | Değer | Dil |
|---|---|---|
| dc.contributor.author | Mizrak, Sefa | |
| dc.contributor.author | Yildiz, Eyyüp | |
| dc.date.accessioned | 2026-10-22T10:22:11.960972367Z | |
| dc.date.available | 2026-10-22T10:22:11.960972367Z | |
| dc.date.issued | 2025 | |
| dc.description.abstract | The effects of disasters on the community increase with increasing population and urbanization, the destruction of the environment, and climate change. This situation increases the need for disaster education at every stage of integrated disaster management. Effectively planned disaster education for preparation, mitigation, response, and recovery periods will ensure that the community is more resilient to disasters. The aim of this study is to investigate how the use and prevalence of new developing technologies can be used more effectively to increase the disaster education capacity of the community. Within the scope of the study, the use of technologies such as virtual reality, social media, simulations, and mobile games in disaster education will be explained. The public administration policies that need to be implemented to increase the use of these tools will be explained. In particular, suggestions will be presented to increase the sustainability and safety of the community through the use of innovative technology in disaster education. It is expected that this study will give ideas to scientists and decision-makers about the use and importance of technology in disaster education. | |
| dc.identifier.endpage | 182 | |
| dc.identifier.isbn | 979-889530331-3 | |
| dc.identifier.isbn | 979-889530213-2 | |
| dc.identifier.scopus | 2-s2.0-85216438571 | |
| dc.identifier.startpage | 169 | |
| dc.identifier.uri | https://rdlopen.rawdatalibrary.net/r/gumushane/14072 | |
| dc.language.iso | en | |
| dc.publisher | Nova Science Publishers, Inc. | |
| dc.relation.ispartof | Disaster Management in the Digital Age and Emerging Technologies | |
| dc.rights | info:eu-repo/semantics/closedAccess | |
| dc.subject | Disaster education | |
| dc.subject | Mobile applications | |
| dc.subject | Social media | |
| dc.subject | Virtual reality | |
| dc.subject.other | Climate change | |
| dc.subject.other | Decision making | |
| dc.subject.other | Disaster prevention | |
| dc.subject.other | Emergency services | |
| dc.subject.other | Engineering education | |
| dc.subject.other | Mobile applications | |
| dc.subject.other | Public administration | |
| dc.subject.other | Community IS | |
| dc.subject.other | Disaster education | |
| dc.subject.other | Disaster management | |
| dc.subject.other | Education management | |
| dc.subject.other | Mobile games | |
| dc.subject.other | Preparation period | |
| dc.subject.other | Recovery periods | |
| dc.subject.other | Simulation games | |
| dc.subject.other | Social media | |
| dc.subject.other | Virtual reality | |
| dc.title | Education management in disasters | |
| dc.type | Book Chapter | |
| dspace.entity.type | Publication | |
| rdl.citation.scopus | 0 | |
| rdl.oa.status | closed | |
| rdl.source.index | SCOPUS |
