Can leisure education effect on screen time and perceived leisure benefits for college students?

MakaleAçık Erişim
  • SDG 3 · Sağlık ve Kaliteli Yaşam

Özet

Background: Since children and adolescents usually spend their theoretical course time at schools, they experience many negative effects of inactivity and physical inactivity. They are disadvantaged in terms of facing many health and social problems due to lack of physical activity. This sedentary life increases their exposure to screens and the time they spend sitting. Aim of the study: The first aim of this research is to conduct an experimental study to reduce the excessive screen time of college students with an exercise intervention. The second aim of the study is to examine the perceived benefits of leisure activities of students with an exercise intervention. Methods: In this direction, the study group of the research, which was conducted as an experimental study, consisted of 176 [74 female (42.0%), 102 male (58.0%)] students studying in the department of mathematics at college. In the study, the screen exposure time of students was measured with the Screen time scale for youth and adolescents along with a personal information form. In addition, the Perceived Leisure Benefit Scale scale was used to evaluate the participants' awareness of the benefits obtained from leisure activities. Results and conclusion: According to the findings of the research, it was determined that there was a positive and significant decrease in the screen time of the experimental group participants of students who participated in the research before and after the exercise intervention. In the Leisure Benefit Scale, it was observed that there were significant positive differences in favor of the experimental group.

Anahtar Kelimeler

RDL Kalıcı Bağlantı (PID)
https://rdlopen.rawdatalibrary.net/r/gumushane/10373Resmi atıflarda kullanılan kalıcı adres
DOI
https://doi.org/10.3389/fpsyg.2024.1477857Yayıncı resmi DOI adresi
Tam Kayıt
AlanDeğerDil
dc.contributor.authorÖzkara, Abdullah Bora
dc.contributor.authorMulazimoglu, Olcay
dc.contributor.authorSomoglu, Mustafa Baris
dc.contributor.authorKirkbir, Fatih
dc.contributor.authorTokul, Erdi
dc.contributor.authorAydemir, Burakhan
dc.contributor.authorSenturk, Halil Evren
dc.contributor.authorDalbudak, Ibrahim
dc.contributor.authorOzcilingir, Ozgun Mirac
dc.date.accessioned2026-10-22T09:22:56.196063367Z
dc.date.available2026-10-22T09:22:56.196063367Z
dc.date.issued2024-11
dc.description.abstractBackground: Since children and adolescents usually spend their theoretical course time at schools, they experience many negative effects of inactivity and physical inactivity. They are disadvantaged in terms of facing many health and social problems due to lack of physical activity. This sedentary life increases their exposure to screens and the time they spend sitting. Aim of the study: The first aim of this research is to conduct an experimental study to reduce the excessive screen time of college students with an exercise intervention. The second aim of the study is to examine the perceived benefits of leisure activities of students with an exercise intervention. Methods: In this direction, the study group of the research, which was conducted as an experimental study, consisted of 176 [74 female (42.0%), 102 male (58.0%)] students studying in the department of mathematics at college. In the study, the screen exposure time of students was measured with the Screen time scale for youth and adolescents along with a personal information form. In addition, the Perceived Leisure Benefit Scale scale was used to evaluate the participants' awareness of the benefits obtained from leisure activities. Results and conclusion: According to the findings of the research, it was determined that there was a positive and significant decrease in the screen time of the experimental group participants of students who participated in the research before and after the exercise intervention. In the Leisure Benefit Scale, it was observed that there were significant positive differences in favor of the experimental group.
dc.identifier.articlenumber1477857
dc.identifier.doi10.3389/fpsyg.2024.1477857
dc.identifier.issn1664-1078
dc.identifier.pmid39640044
dc.identifier.scopus2-s2.0-85211602347
dc.identifier.startpage1477857
dc.identifier.urihttps://rdlopen.rawdatalibrary.net/r/gumushane/10373
dc.identifier.volume15
dc.identifier.wosWOS:001370720000001
dc.language.isoen
dc.publisherFRONTIERS MEDIA SA
dc.relation.ispartofFRONTIERS IN PSYCHOLOGY
dc.rightsinfo:eu-repo/semantics/openAccess
dc.subjectphysical education
dc.subjectleisure activities
dc.subjectscreen time
dc.subjectcollege students
dc.subjectexercise and screen time
dc.subject.classificationPsychology, Multidisciplinary
dc.subject.classificationPsychology
dc.subject.otherPHYSICAL-ACTIVITY
dc.subject.otherGENDER
dc.subject.otherADOLESCENTS
dc.subject.otherASSOCIATIONS
dc.subject.otherOUTCOMES
dc.subject.otherCHILDREN
dc.titleCan leisure education effect on screen time and perceived leisure benefits for college students?
dc.typeArticle
dspace.entity.typePublication
rdl.citation.openalex5
rdl.citation.scopus4
rdl.citation.wos3
rdl.departmentSchool of Physical Education and Sport, Gümüşhane University, Gümüshane, Türkiye
rdl.oa.statusgold
rdl.oa.urlhttps://www.frontiersin.org/journals/psychology/articles/10.3389/fpsyg.2024.1477857/pdf
rdl.sdgSDG03
rdl.source.indexWOS
rdl.source.indexSCOPUS
rdl.source.indexPUBMED
rdl.wos.indexSocial Science Citation Index (SSCI)