<?xml version="1.0" encoding="UTF-8"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-10-23T14:55:43Z</responseDate><request verb="GetRecord" identifier="oai:gumushane-rdlopen.rawdatalibrary.net:gumushane/14360" metadataPrefix="oai_dc">https://gumushane-rdlopen.rawdatalibrary.net/oai/request</request><GetRecord><record><header><identifier>oai:gumushane-rdlopen.rawdatalibrary.net:gumushane/14360</identifier><datestamp>2026-10-22T11:37:01Z</datestamp><setSpec>openaire</setSpec><setSpec>driver</setSpec><setSpec>com_gumushane_10000</setSpec><setSpec>col_gumushane_10001</setSpec></header><metadata><oai_dc:dc xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd"><dc:title>The effect of Augmented Reality (AR) supported geometric shape learning on children’s visual perceptual development in early childhood education</dc:title><dc:creator>Özel, Özge</dc:creator><dc:creator>Hançer, Buse</dc:creator><dc:creator>Sop, Aylin</dc:creator><dc:subject>Augmented Reality</dc:subject><dc:subject>early childhood education</dc:subject><dc:subject>geometric shape learning</dc:subject><dc:subject>technology integration</dc:subject><dc:subject>visual perception</dc:subject><dc:description>This study examined the impact of an Augmented Reality (AR)-based virtual application on preschool children's visual perception development in geometric shape learning. A quasi-experimental research design was employed. The study sample consisted of 26 preschool children, aged 5–6, from a public school in Türkiye. The children in the experimental group engaged with AR-supported materials, allowing them to explore geometric shapes interactively and listen to their properties in a virtual environment. Each child participated individually in the learning application for 50–60 minutes. The Frostig Visual Perception Test was administered as both a pre-test and post-test. Results indicated that the AR-based learning application had a statistically significant positive effect on preschool children's visual perception development.</dc:description><dc:publisher>Routledge</dc:publisher><dc:date>2025</dc:date><dc:type>Article</dc:type><dc:identifier>https://rdlopen.rawdatalibrary.net/r/gumushane/14360</dc:identifier><dc:identifier>https://doi.org/10.1080/10494820.2025.2491627</dc:identifier><dc:identifier>1049-4820</dc:identifier><dc:language>en</dc:language><dc:relation>Interactive Learning Environments</dc:relation><dc:rights>info:eu-repo/semantics/openAccess</dc:rights><dc:type>info:eu-repo/semantics/article</dc:type><dc:identifier>https://gumushane-rdlopen.rawdatalibrary.net/tr/items/gumushane/14360</dc:identifier></oai_dc:dc></metadata></record></GetRecord></OAI-PMH>